Wednesday, December 5, 2012

More progress

Lunch break and coffee breaks are being productive. Continuing to figure out things and expand on rpglike as it's a working model.

Got an Overworld set up and multiple dungeons/towns working. Some minor glitches with that and need to get individual monster encounters in there but it's a very good start. Got a lock puzzle set up so quickly it's leaving me a little sad I with how legend was holding up, but it is giving me ideas on how to generate the puzzle dungeons more effectivly though I have a lot more work I need to do on room generation.

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