Tuesday, March 20, 2012

slow progress update.

Some progress that don't seem like progress is the standard at the moment. Legends and my other half played with testing grounds for things have hit some programing roadblocks. I have an idea of what's wrong with both but just not the time to sit down and really work it.

That said I am making progress on it. Legend has the very basic dungeon generation down, it's just the changing rooms that is odd at the moment. Best described as walking into the next corridor telports you back to starting room and the doorways aren't refreshing right. It took a while to figure that out as nothing made sense in my debug map and I couldn't walk through some doorways which were in reality walls. Still progress, I have hopes yet. If all else fails I'll just have to work on the items a bit to get them down.

1 comment: